Still working


Just wanted to Let people know I'm still working. I wanted to do another video before the Post-mortem video I planned to do after the month ends, but It's looking like I won't have the time. Instead just some updates on progress here will have to do for now, and if you want more frequent updates feel free to follow my twitter https://twitter.com/daeleth.
So far since last update here is some main accomplishments

  • Established a basic attack system with an enemy placeholder
  • Swapped the Input method for the more robust and newer Unity Input System to allow for gamepad support
  • Made a basic "Mettle" shader in shader graph to give it a less plain look
  • Modified and tested the mettle spawning system so it can handle larger numbers
  • Established the basics to handle pickups for mettle
  • Otherwise reworked some code where needed to keep the code base efficient as it expands

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